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slize-anyondemand-b7/slize-anyondemand-b7.manifest.xml
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ec2git-b6/ec2git-b6.manifest.xml
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simondemand-build-86/simondemand-build-86.manifest.xml
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simondemand-build-86/simondemand-build-86.manifest.xml
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wonderland04-ubuntu-b1/wonderland04-ubuntu-b1.manifest.xml
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simondemand-build-83/simondemand-build-83.manifest.xml
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simondemand-build-83/simondemand-build-83.manifest.xml
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simondemand-build-71/simondemand-build-71.manifest.xml
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simondemand-build-71/simondemand-build-71.manifest.xml
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simondemand-build-69/simondemand-build-69.manifest.xml
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Sim-OnDemand Personal Virtual World Server – is a ready-to-use pre-configured packaging of OpenSim deployed on Amazon’s robust infrastructure. Sim-OnDemand comes with a GUI based launcher that makes it easy for anyone to click-launch their own virtual world.

Be it prototyping, experimentation or just-for-fun, with Sim-OnDemand launcher, starting and suspending(pausing) your virtual world is just a few clicks. The launcher employs a simple yet powerful music-player metaphor: Play-Pause-Play. The unique Pause/Suspend feature saves the state of the virtual world server for restoration at a latter point in time. Thus with the Sim-OnDemand launcher, activating the play button launches the virtual world server. Activating the pause button freezes the virtual world server. Pressing the play button again at a future point in time restores the virtual world server where it left off(paused).

Thanks to Amazon’s pay-only-for-what-you-use post-pay billing model, Sim-OnDemand is very affordable for light( occational) usage and competitive for regular( always-on) usage. Sim-OnDemand is very handy for prototyping and experimentation: sims can be frozen/saved as is at a fraction of the cost associated with running them. With the pause functionality, the need to delete a build just to make space for a new build is totally eliminated.